2.2 KiB
Releasing Mobs
This guide explains how to release a mob that has been captured inside an RS-MobCage.
Once a mob has been captured, the filled Mob Cage can be carried to another location and used to release the mob back into the world.
Before Releasing a Mob
Before releasing a mob, make sure:
- You have a filled Mob Cage.
- You are at the location where you want the mob to appear.
- There is enough space for the mob to spawn.
The filled Mob Cage contains the information needed to recreate the captured mob.
Releasing the Mob
To release a captured mob:
- Place the filled Mob Cage in your main hand.
- Move to the location where you want to release the mob.
- Use the Mob Cage to release the mob.
If the release is successful, the captured mob will be recreated in the world.
After Release
After the mob has been successfully released:
- The mob will appear in the world.
- The filled Mob Cage becomes an empty Mob Cage.
- The empty cage can be used again to capture another supported mob.
This allows the same Mob Cage to be reused multiple times.
Mob Information
RS-MobCages uses mob descriptors to store and restore information about supported mobs.
Depending on the type of mob, this may include information needed to preserve that mob's appearance or variant when it is released.
For more information, see:
➡️ Mob Variants and Attributes
Choosing a Release Location
Before releasing a mob, make sure the intended location is suitable for that mob.
For example:
- The mob should have enough physical space to spawn.
- The release location should not place the mob inside solid blocks.
- The area should be appropriate for the mob you are releasing.
If a release cannot be completed, check the surrounding area and try again.
Reusing the Mob Cage
One of the primary purposes of RS-MobCages is reusability.
The same basic process can be repeated:
- Capture a mob.
- Transport the filled Mob Cage.
- Release the mob.
- Reuse the empty Mob Cage.
Returning to Capture
After releasing a mob, the empty Mob Cage is ready to be used again.
To learn more about capturing mobs, see: