Commit:
"Add complete documentation system"
This commit is contained in:
1 parent
520d9941f7
commit
e25d4da319
17 files changed
+1546
-620
No files matched your search
+40
-36
@@ -1,82 +1,86 @@
|
||||
# Radius Settings
|
||||
|
||||
Radius settings control how far an RS-ItemMagnet can detect and collect dropped items.
|
||||
The Radius setting controls how far a Mob Stand searches for nearby mobs.
|
||||
|
||||
Adjusting the radius allows you to balance coverage, efficiency, and farm design.
|
||||
|
||||
---
|
||||
|
||||
# What Is Radius?
|
||||
# What Radius Does
|
||||
|
||||
The collection radius determines the area around the ItemMagnet where dropped items can be detected.
|
||||
The Mob Stand scans for matching mobs within its configured radius.
|
||||
|
||||
Items outside the configured radius will be ignored.
|
||||
Only mobs located within this area are eligible for processing.
|
||||
|
||||
---
|
||||
|
||||
# Increasing Radius
|
||||
|
||||
Larger radii allow the machine to collect items from a wider area.
|
||||
A larger radius allows a Mob Stand to cover a wider area.
|
||||
|
||||
Benefits:
|
||||
|
||||
* Larger collection area
|
||||
* Fewer machines required
|
||||
* Better coverage for large farms
|
||||
* Covers larger farms
|
||||
* Detects mobs farther away
|
||||
* Reduces the need for multiple Mob Stands
|
||||
|
||||
Considerations:
|
||||
|
||||
* More items may be scanned
|
||||
* Larger collection zones may overlap
|
||||
* May include mobs you did not intend to manage
|
||||
* May overlap with other Mob Stands
|
||||
|
||||
---
|
||||
|
||||
# Decreasing Radius
|
||||
|
||||
Smaller radii restrict collection to nearby items.
|
||||
A smaller radius limits the Mob Stand to a more focused area.
|
||||
|
||||
Benefits:
|
||||
|
||||
* More precise collection
|
||||
* Better separation between machines
|
||||
* Easier farm specialization
|
||||
* Greater precision
|
||||
* Easier farm separation
|
||||
* Better control over specific mob groups
|
||||
|
||||
---
|
||||
|
||||
# Choosing the Right Radius
|
||||
# Choosing a Radius
|
||||
|
||||
Small Farms:
|
||||
The ideal radius depends on your farm design.
|
||||
|
||||
```text
|
||||
Small Radius
|
||||
```
|
||||
### Small Farms
|
||||
|
||||
Large Farms:
|
||||
Use a smaller radius to target a specific enclosure.
|
||||
|
||||
```text
|
||||
Medium to Large Radius
|
||||
```
|
||||
### Large Farms
|
||||
|
||||
Industrial Automation Systems:
|
||||
Use a larger radius to cover the entire farm area.
|
||||
|
||||
```text
|
||||
Use the smallest radius necessary
|
||||
```
|
||||
### Multiple Mob Stands
|
||||
|
||||
to maintain predictable item routing.
|
||||
When using several Mob Stands nearby, consider reducing radius values to prevent excessive overlap.
|
||||
|
||||
---
|
||||
|
||||
# Troubleshooting
|
||||
# Radius Limits
|
||||
|
||||
If items are not being collected:
|
||||
Server administrators may configure a maximum radius.
|
||||
|
||||
* Verify the item is inside the configured radius
|
||||
* Verify filters allow the item
|
||||
* Verify the target container has available space
|
||||
If a radius exceeds the server limit, the Mob Stand will automatically use the highest allowed value.
|
||||
|
||||
---
|
||||
|
||||
# Next Step
|
||||
# Tips
|
||||
|
||||
Continue with:
|
||||
* Start small and increase as needed.
|
||||
* Avoid unnecessarily large radii.
|
||||
* Verify the Mob Stand is affecting the intended mobs.
|
||||
* Use filters alongside radius settings for maximum control.
|
||||
|
||||
[Filters](Filters.md)
|
||||
---
|
||||
|
||||
# Related Pages
|
||||
|
||||
* Main Menu
|
||||
* Leave Alive Settings
|
||||
* Filters
|
||||
* Pause and Resume
|
||||
Reference in new issue
Block a user