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Filters
Filters determine which mobs a Mob Stand will manage.
Using filters allows you to target specific mob types while ignoring others.
Each Mob Stand maintains separate filter lists for:
- Adult Mobs
- Baby Mobs
This provides precise control over farm behavior and mob management.
Adult Filters
Adult Filters control which adult mobs may be processed.
Only enabled adult mob types are considered by the Mob Stand.
Example:
Cow ✓ Enabled
Pig ✓ Enabled
Chicken ✗ Disabled
Result:
Cows and Pigs may be processed.
Chickens are ignored.
Baby Filters
Baby Filters control which baby mobs may be processed.
This allows baby mobs to be treated differently from adults.
Example:
Baby Cow ✗ Disabled
Adult Cow ✓ Enabled
Result:
Adult cows may be processed.
Baby cows are ignored.
This is particularly useful for breeding operations.
Why Use Filters?
Filters provide flexibility and precision.
Common uses include:
- Separating breeding stock
- Managing specific farm animals
- Protecting decorative mobs
- Controlling resource production
- Supporting specialized farm layouts
Opening Filters
Open:
Main Menu
↓
Adult Filters
or
Main Menu
↓
Baby Filters
to access the desired filter menu.
Enabling a Filter
When a mob filter is enabled:
Enabled
the Mob Stand is allowed to manage that mob type.
Disabling a Filter
When a mob filter is disabled:
Disabled
the Mob Stand completely ignores that mob type.
Example Farm Setup
Breeding Farm
Adult Filters:
Cow ✓
Pig ✓
Baby Filters:
Cow ✗
Pig ✗
Result:
Adults may be managed.
Babies are protected until they mature.
Single Species Farm
Adult Filters:
Cow ✓
Pig ✗
Chicken ✗
Sheep ✗
Result:
Only cows are managed.
Tips
Use Leave Alive Together With Filters
Combining filters with Leave Alive settings provides maximum control.
Separate Different Farms
Use filters to prevent one Mob Stand from affecting unrelated mobs.
Protect Breeding Stock
Disable baby filters when maintaining breeding populations.
Related Pages
- Main Menu
- Radius Settings
- Leave Alive Settings
- Gravity Settings
- Pause and Resume