# Categories Categories are used to organize items stored inside the Warehouse. A well-organized category structure makes it easier for players to browse and find the items they need. Categories are created and managed through the Warehouse **Administration Menu**. --- ## Opening Category Management Open a Warehouse Chest by sneaking and clicking a warehouse chest with a stick and select the **Command Block** to open the **Administration Menu**. From the Administration Menu, select the option for managing categories. 📷 Screenshot ![Plugins Folder](AdminMenu.jpg) ![Plugins Folder](ChestMenu.jpg) --- ## Creating a Category Select **Create Category**. You will be guided through the information needed to create the category. 📷 Screenshot ![Plugins Folder](../images/CreateCategory.jpg) --- ## Internal Name The first step is entering the category's **Internal Name**. The Internal Name is used internally by RS-Warehouse and must be unique. For example: ```text building_blocks ``` The Internal Name is not normally shown to players. > **NOTE:** Choose the Internal Name carefully. It should be unique and should describe the purpose of the category. 📷 Screenshot ![Plugins Folder](../images/CategoryName.jpg) --- ## Display Name Next, enter the **Display Name**. The Display Name is the name players will see in the Warehouse Category Menu. Examples: - Building Blocks - Food - Farming - Combat - Redstone 📷 Screenshot ![Plugins Folder](../images/CategoryDisplayName.jpg) --- ## Selecting an Icon After entering the category names, choose the material that will represent the category in the Warehouse Category Menu. RS-Warehouse provides a Material Picker that allows you to select from available Minecraft materials. Choose an item that best represents the category. For example: - **Grass Block** for Building Blocks - **Wheat** for Farming - **Apple** for Food - **Iron Sword** for Combat 📷 Screenshot ![Plugins Folder](../images/CategoryMaterialPicker.jpg) --- ## Adding a Description You can optionally add a description to the category. The description is displayed as lore when players view the category. Descriptions can be used to explain what belongs inside the category. Up to 5 lines can be used. Each book represents one line of lore. Click the book, the menu will exit. Press "T" to open a chat and simply type your desired lore into the chat. Upon pressing "enter" the lore will be saved. For example: ```text Building materials and decorative blocks. ``` 📷 Screenshot ![Plugins Folder](../images/CategoryLore.jpg) --- ## Finishing the Category Once the category information has been completed, confirm the creation by picking up the Green Wool Block. The new category will then appear in the **Warehouse Category Menu**. You can now begin organizing items into the category. If the category contains a large number of items, you can further organize them using **Subcategories**. --- ## Organizing Your Warehouse You can create as many categories as needed to organize your Warehouse. A simple example might look like: ```text Warehouse │ ├── Building Blocks ├── Food ├── Farming ├── Combat ├── Redstone └── Miscellaneous ``` Items can later be moved between categories as your Warehouse grows and changes. For information about moving items, see **[Moving Items](Moving%20Items.md)**. For information about creating categories within categories, see **[Subcategories](../Blank%20Pages/Subcategories.md)**.