109 lines
2.5 KiB
Markdown
109 lines
2.5 KiB
Markdown
# Getting Started
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This guide will walk you through the basic process of using RS-MobCages.
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With RS-MobCages, you can capture supported mobs, carry them in your inventory, transport them to another location, and release them when you are ready.
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---
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## The Basic Process
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Using a Mob Cage follows a simple process:
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1. Obtain an empty Mob Cage.
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2. Capture a supported mob.
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3. Carry the filled cage to a new location.
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4. Release the mob.
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5. Reuse the empty cage.
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---
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## Step 1 — Obtain an Empty Mob Cage
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Before you can capture a mob, you need an empty Mob Cage.
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Make sure you have the cage available in your inventory and place it in your main hand.
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---
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## Step 2 — Find a Supported Mob
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Locate a mob supported by RS-MobCages.
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Not every entity can be captured.
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For example, players cannot be captured, and protected mobs such as named mobs may also be prevented from being captured.
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For a complete list of supported mobs, see:
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➡️ [Supported Mobs](./docs/Supported-Mobs.md)
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---
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## Step 3 — Capture the Mob
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Hold an empty Mob Cage in your main hand.
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Use the cage on a supported mob to capture it.
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If the capture is successful:
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- The mob is removed from the world.
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- The Mob Cage becomes a filled cage.
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- The captured mob can now be transported in your inventory.
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The filled Mob Cage stores the information needed to release the mob later.
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---
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## Step 4 — Transport the Mob
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Once captured, the Mob Cage can be carried in your inventory.
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Take the cage wherever you want to move the mob.
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This makes it easier to relocate mobs without using leads, boats, minecarts, or other traditional transportation methods.
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---
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## Step 5 — Release the Mob
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When you reach the desired location, use the filled Mob Cage to release the captured mob.
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The mob will be recreated in the world.
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After the mob has been released, the cage becomes empty and can be used again.
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For more information, see:
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➡️ [Releasing Mobs](./docs/Releasing-Mobs.md)
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---
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## Important Notes
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### Named Mobs
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RS-MobCages protects named mobs from being accidentally captured.
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If a mob has been given a custom name, the plugin may prevent it from being placed inside a Mob Cage.
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This helps protect important or decorative mobs from accidental removal.
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---
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### Players Cannot Be Captured
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Mob Cages are intended for supported mobs only.
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Players cannot be captured.
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---
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### Unsupported Mobs
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If a mob is not supported, RS-MobCages will not capture it.
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For a complete list of supported mobs, see:
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➡️ [Supported Mobs](./docs/Supported-Mobs.md) |