90 lines
2.2 KiB
Markdown
90 lines
2.2 KiB
Markdown
# Releasing Mobs
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This guide explains how to release a mob that has been captured inside an RS-MobCage.
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Once a mob has been captured, the filled Mob Cage can be carried to another location and used to release the mob back into the world.
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---
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## Before Releasing a Mob
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Before releasing a mob, make sure:
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- You have a filled Mob Cage.
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- You are at the location where you want the mob to appear.
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- There is enough space for the mob to spawn.
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The filled Mob Cage contains the information needed to recreate the captured mob.
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---
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## Releasing the Mob
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To release a captured mob:
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1. Place the filled Mob Cage in your main hand.
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2. Move to the location where you want to release the mob.
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3. Use the Mob Cage to release the mob.
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If the release is successful, the captured mob will be recreated in the world.
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---
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## After Release
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After the mob has been successfully released:
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- The mob will appear in the world.
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- The filled Mob Cage becomes an empty Mob Cage.
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- The empty cage can be used again to capture another supported mob.
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This allows the same Mob Cage to be reused multiple times.
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---
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## Mob Information
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RS-MobCages uses mob descriptors to store and restore information about supported mobs.
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Depending on the type of mob, this may include information needed to preserve that mob's appearance or variant when it is released.
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For more information, see:
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➡️ [Mob Variants and Attributes](./docs/Mob-Variants-and-Attributes.md)
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---
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## Choosing a Release Location
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Before releasing a mob, make sure the intended location is suitable for that mob.
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For example:
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- The mob should have enough physical space to spawn.
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- The release location should not place the mob inside solid blocks.
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- The area should be appropriate for the mob you are releasing.
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If a release cannot be completed, check the surrounding area and try again.
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---
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## Reusing the Mob Cage
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One of the primary purposes of RS-MobCages is reusability.
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The same basic process can be repeated:
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1. Capture a mob.
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2. Transport the filled Mob Cage.
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3. Release the mob.
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4. Reuse the empty Mob Cage.
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---
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## Returning to Capture
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After releasing a mob, the empty Mob Cage is ready to be used again.
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To learn more about capturing mobs, see:
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➡️ [Capturing Mobs](./docs/Capturing-Mobs.md) |