1.2.0
Docs Update
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@@ -15,7 +15,13 @@ The Armor Stand becomes the physical location and visual representation of the M
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## 2. Convert the Armor Stand
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## 2. Convert the Armor Stand
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Use the RS-MobStand conversion process on the Armor Stand.
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- Sneak and click the armor stand with a stick to get the conversion menu.
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- A menu will open with a **Crafting Table** in the center slot. Click it to convert the **Armor Stand** to the **RS-MobStand**.
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Screenshot:
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After a successful conversion:
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After a successful conversion:
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- The Armor Stand becomes an **RS-MobStand**.
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- The Armor Stand becomes an **RS-MobStand**.
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@@ -24,6 +30,10 @@ After a successful conversion:
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The Mob Stand starts paused so you can configure it before it begins automated mob management.
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The Mob Stand starts paused so you can configure it before it begins automated mob management.
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Screenshots:
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---
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## 3. Open the Mob Stand Menu
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## 3. Open the Mob Stand Menu
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@@ -0,0 +1,116 @@
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# Filters
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## Overview
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RS-MobStand uses separate filters for **Adult** and **Baby** mobs.
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These filters determine which mobs a Mob Stand is allowed to affect.
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> **Important:** The filters act as whitelists. A mob that is not selected, or is custom named is ignored by the Mob Stand.
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---
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## Adult Filters
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The **Adult Filters** menu controls which adult mobs the Mob Stand can affect.
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To configure adult mobs:
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1. Open the Mob Stand menu.
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2. Select **Adult Filters**.
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3. Select the adult mob types you want the Mob Stand to manage.
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4. Leave unwanted mob types unselected.
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Only adult mobs included in the Adult Filters are eligible to be affected.
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---
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## Baby Filters
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The **Baby Filters** menu controls which baby mobs the Mob Stand can affect.
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To configure baby mobs:
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1. Open the Mob Stand menu.
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2. Select **Baby Filters**.
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3. Select the baby mob types you want the Mob Stand to manage.
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4. Leave unwanted mob types unselected.
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Only baby mobs included in the Baby Filters are eligible to be affected.
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---
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## Adult and Baby Filters Are Independent
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The two filter lists are separate.
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For example, you can configure a Mob Stand to affect:
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- Adult cows
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- Baby cows
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- Adult pigs
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without affecting:
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- Baby pigs
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- Adult sheep
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- Baby sheep
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Each age category must be configured independently.
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---
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## Whitelist Behavior
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The filters do **not** mean "kill everything except what is excluded."
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Instead, they define the exact mob types the Mob Stand is permitted to affect.
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### Example
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If the Adult Filters contain:
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- Cow
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- Pig
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- Sheep
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then:
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- Adult cows can be affected.
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- Adult pigs can be affected.
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- Adult sheep can be affected.
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- Adult chickens are ignored.
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- Adult zombies are ignored.
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If Baby Filters contain only:
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- Cow
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then:
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- Baby cows can be affected.
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- Baby pigs are ignored.
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- Baby sheep are ignored.
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---
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## Changing Filters
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Filters can be changed at any time from the Mob Stand menu.
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Changes apply to the Mob Stand's subsequent mob-management operations.
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You do not need to create a new Mob Stand when changing its filters.
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---
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## Recommended Setup
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For a controlled mob farm, select only the mob types you actually want the Mob Stand to manage.
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This keeps the Mob Stand focused on its intended purpose and prevents unrelated mobs in the scan area from being affected.
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---
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## Related Documentation
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- [Creating Your First MobStand](Creating-Your-First-MobStand.md)
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- [Radius Settings](Radius-Settings.md)
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- [Pause and Resume](Pause-and-Resume.md)
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