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# Creating Your First MobStand
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## Overview
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RS-MobStand turns a standard Minecraft **Armor Stand** into an automated Mob Stand.
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Once converted, the stand can be configured through its inventory-based menu.
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MobStands cannot be broken. they must be converted back to **Armor Stand** to be moved.
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---
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## 1. Place an Armor Stand
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Place a normal Armor Stand at the location where you want the Mob Stand to operate.
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The Armor Stand becomes the physical location and visual representation of the Mob Stand.
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---
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## 2. Convert the Armor Stand
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Use the RS-MobStand conversion process on the Armor Stand.
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After a successful conversion:
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- The Armor Stand becomes an **RS-MobStand**.
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- The Mob Stand is initially **paused**.
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- The stand is ready to be configured.
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The Mob Stand starts paused so you can configure it before it begins automated mob management.
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---
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## 3. Open the Mob Stand Menu
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Open the Mob Stand's configuration menu to access its settings.
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The main menu provides controls for:
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- Pause / Resume
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- Scan Radius
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- Gravity
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- Leave Alive
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- Adult Filters
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- Baby Filters
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- Display Name
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- Arm Poses
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- View Radius
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- Convert Back
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Operators may also have access to the administrative menu.
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---
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## 4. Configure the Mobs
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Before resuming the Mob Stand, configure which mobs it should manage.
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### Adult Mobs
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Use **Adult Filters** to select the adult mobs the stand should affect.
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### Baby Mobs
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Use **Baby Filters** to select the baby mobs the stand should affect.
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These filters work as **whitelists**.
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A mob must be configured in the appropriate filter before the Mob Stand will affect it.
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---
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## 5. Configure the Scan Radius
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Set the horizontal scan radius to determine how far from the Mob Stand mobs can be detected.
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The vertical scan area is limited to:
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- 2 blocks above the stand's base level
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- 2 blocks below the stand's base level
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You can use **View Radius** to temporarily display the configured operating area with particles.
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The visualization is visible only to the player who activates it.
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---
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## 6. Configure Leave Alive
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The **Leave Alive** setting allows you to specify how many configured mobs should remain alive while the Mob Stand performs its automated management.
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Adjust this setting to suit the way you want the area to operate.
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---
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## 7. Customize the Armor Stand
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RS-MobStand includes visual customization options for the Armor Stand.
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### Display Name
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Use **Display Name** to show or hide the Mob Stand's in-world name.
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### Arm Poses
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Enable the Armor Stand's arms and open **Arm Poses** to configure each hand independently.
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Both the Main Hand and Off Hand support:
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- Down
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- 1/4 Down
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- Straight Out
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- 1/4 Up
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- Straight Up
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Each hand can use a different pose.
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---
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## 8. Resume the Mob Stand
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Once configuration is complete, resume the Mob Stand.
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The stand will then begin its automated mob management using the settings you selected.
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You can pause it again at any time from the main menu.
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---
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## Converting Back
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If you no longer want the Armor Stand to function as an RS-MobStand, use **Convert Back**.
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The Mob Stand is returned to a standard vanilla Armor Stand.
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This follows the RSScripting conversion standard: an RS device can be converted back into the standard vanilla object it was created from.
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@@ -27,7 +27,7 @@ See the complete documentation:
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- [Home](docs/01%29%20Getting%20Started/A%29%20Home.md)
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- [Installation](docs/01%29%20Getting%20Started/B%29%20Installation.md)
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- [Creating Your First MobStand](docs/Creating-Your-First-MobStand.md)
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- [Creating Your First MobStand](docs/01%29%20Getting%20Started/C%29%20Creating-Your-First-MobStand.md)
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- [Filters](docs/Filters.md)
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- [Radius Settings](docs/Radius-Settings.md)
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- [Pause and Resume](docs/Pause-and-Resume.md)
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