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# Admin Guide
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The Admin Menu provides server operators with administrative controls and diagnostic information for RS-MobStand.
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This menu is intended for server staff and administrators.
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---
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# Accessing the Admin Menu
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The Admin button appears within the Main Menu for authorized users.
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||||||
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Open:
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```text id="u56k0l"
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Main Menu
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↓
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Admin
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```
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to access administrative functions.
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---
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# Administrative Features
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Depending on your server configuration and plugin version, the Admin Menu may contain various management and diagnostic tools.
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---
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# Reload Configuration
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The Reload Configuration option allows administrators to reload the plugin configuration without restarting the server.
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This is useful when:
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* Adjusting plugin settings
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* Testing configuration changes
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* Applying updates to configuration files
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### When To Use Reload
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After editing:
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```text id="k7y2gj"
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config.yml
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```
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you can reload the plugin to apply changes immediately.
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---
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# Plugin Version Information
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The Admin Menu displays plugin version information.
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Information may include:
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* Installed Version
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* Latest Available Version
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* Update Status
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Possible status values:
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```text id="4m7j1f"
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Up To Date
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```
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The installed version matches the latest available version.
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```text id="awpjol"
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Update Available
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```
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A newer version is available.
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```text id="hrsd1g"
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Unable To Check
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```
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The plugin could not reach the update source.
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This may occur when:
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* Internet access is unavailable
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* The update source is inaccessible
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* The repository is private
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---
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# Ownership Bypass
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Administrators may bypass normal ownership restrictions.
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This allows staff to:
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* Inspect Mob Stands
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* Modify configurations
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* Troubleshoot player issues
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without needing ownership of the Mob Stand.
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---
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# Troubleshooting Player Issues
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When assisting players:
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### Verify Ownership
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Ensure the player owns the Mob Stand or has appropriate permissions.
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### Verify Filters
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Incorrect filter settings are a common cause of unexpected behavior.
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### Verify Radius
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Confirm the Mob Stand is scanning the intended area.
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### Verify Pause Status
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A paused Mob Stand will not process mobs.
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---
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# Best Practices
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### Reload Sparingly
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Frequent reloads are generally unnecessary.
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### Test Configuration Changes
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Verify changes on a test stand before making server-wide adjustments.
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### Keep Backups
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Maintain backups of configuration files before making major changes.
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### Monitor Updates
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Review plugin updates periodically for bug fixes and new features.
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---
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# Security
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Administrative access should only be granted to trusted staff members.
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Administrative permissions may allow:
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* Bypassing ownership protection
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* Accessing administrative controls
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* Modifying player Mob Stands
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|
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---
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# Related Pages
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* Permissions
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* Troubleshooting
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* Main Menu
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* Installation
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@@ -1,56 +0,0 @@
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# Changelog
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All notable changes to RS-MobStand will be documented here.
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---
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# Unreleased
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## Documentation
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* GitHub repository created
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* Wiki created
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* Installation guide added
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* Player documentation added
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* Administrative documentation added
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---
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# Version 1.0.4
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## Version Management
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|
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* Migrated to Maven-based version management
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|
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* Implemented single source of truth using pom.xml
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|
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* Removed version.txt dependency
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* Added GitHub version checking
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## Administrative Improvements
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* Added improved version status display
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* Added update availability detection
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* Added "Unable To Check" status handling
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## Stability
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* Verified multiplayer menu isolation
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* Confirmed per-player menu tracking
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* Confirmed ownership protection behavior
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||||||
## Documentation
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|
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* Added README improvements
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|
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* Added GitHub Wiki
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* Added installation and support documentation
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|
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||||||
---
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|
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# Future
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Planned ecosystem integrations:
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* RS-ItemMagnet
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* RS-Auger
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* RS-Warehouse
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|
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Additional features and improvements will be documented as development continues.
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@@ -1,89 +0,0 @@
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# Creating Your First Mob Stand
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This guide will walk you through converting an ordinary Armor Stand into a fully functional Mob Stand.
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---
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# Requirements
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Before creating a Mob Stand, ensure you have:
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* An Armor Stand
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* A Stick
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* Permission to use RS-MobStand
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---
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# Step 1: Place an Armor Stand
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Place an Armor Stand where you want your Mob Stand to operate.
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Choose a location that is close to the mobs you want to manage.
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---
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# Step 2: Convert the Armor Stand
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Hold a **Stick** in your hand.
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Sneak and right-click the Armor Stand.
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The Armor Stand will immediately convert into a Mob Stand.
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Once converted:
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* The Armor Stand becomes a Mob Stand.
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* Ownership is assigned to the player who performed the conversion.
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* The Mob Stand is ready to be configured.
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---
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# Step 3: Open the Mob Stand Menu
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Right-click your Mob Stand to open the main configuration menu.
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From this menu you can configure:
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* Scan Radius
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* Leave Alive
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* Adult Filters
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* Baby Filters
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* Gravity
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* Pause / Resume
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---
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# Ownership
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Mob Stands are owned by the player who creates them.
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By default:
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* Owners can modify their own Mob Stands.
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* Other players cannot change settings.
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* Administrators may bypass ownership restrictions.
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---
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# Converting Back to an Armor Stand
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If you no longer need a Mob Stand:
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1. Open the Mob Stand menu.
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2. Select **Convert Back to Armor Stand**.
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The Mob Stand will immediately return to a normal Armor Stand.
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|
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---
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# Next Steps
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|
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|
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Now that your Mob Stand has been created, continue with:
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* Main Menu
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* Radius Settings
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* Leave Alive Settings
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* Filters
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* Pause and Resume
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These guides explain how each setting affects Mob Stand behavior.
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-126
@@ -1,126 +0,0 @@
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# Frequently Asked Questions
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|
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|
||||||
---
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|
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|
||||||
## How do I create a Mob Stand?
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|
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|
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Place an Armor Stand.
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Sneak and right-click it while holding a Stick.
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|
||||||
The Armor Stand will immediately convert into a Mob Stand.
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|
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|
||||||
---
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|
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|
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## Can other players modify my Mob Stand?
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|
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|
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No.
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|
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|
||||||
Only the owner can modify a Mob Stand unless a player has administrative permissions.
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|
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|
||||||
---
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|
||||||
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|
||||||
## How do I remove a Mob Stand?
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|
||||||
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|
||||||
Open the Main Menu and select:
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|
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|
||||||
```text id="y2jlwm"
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|
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Convert Back to Armor Stand
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|
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```
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|
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|
||||||
The Mob Stand will immediately return to a normal Armor Stand.
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|
||||||
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|
||||||
---
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|
||||||
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|
||||||
## Do Mob Stands survive server restarts?
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|
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|
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Yes.
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|
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|
||||||
All Mob Stand settings are saved automatically.
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|
||||||
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|
||||||
---
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|
||||||
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|
||||||
## Can I have multiple Mob Stands?
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|
||||||
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|
||||||
Yes.
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|
||||||
|
|
||||||
Players may create as many Mob Stands as allowed by server rules and performance considerations.
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|
||||||
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|
||||||
---
|
|
||||||
|
|
||||||
## Why is my Mob Stand not processing mobs?
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|
||||||
|
|
||||||
Check:
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|
||||||
|
|
||||||
* Pause Status
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|
||||||
* Radius Settings
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|
||||||
* Adult Filters
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|
||||||
* Baby Filters
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|
||||||
* Leave Alive Settings
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|
||||||
|
|
||||||
See the Troubleshooting guide for detailed assistance.
|
|
||||||
|
|
||||||
---
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|
||||||
|
|
||||||
## What does Leave Alive do?
|
|
||||||
|
|
||||||
Leave Alive determines how many matching mobs remain alive.
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|
||||||
|
|
||||||
Example:
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|
||||||
|
|
||||||
```text id="0g7vqf"
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|
||||||
Leave Alive: 5
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|
||||||
```
|
|
||||||
|
|
||||||
Five matching mobs will always remain.
|
|
||||||
|
|
||||||
---
|
|
||||||
|
|
||||||
## What does Gravity do?
|
|
||||||
|
|
||||||
Gravity determines whether the Mob Stand behaves like a normal Armor Stand.
|
|
||||||
|
|
||||||
Enabled:
|
|
||||||
|
|
||||||
```text id="pnnc4e"
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|
||||||
Falls normally
|
|
||||||
```
|
|
||||||
|
|
||||||
Disabled:
|
|
||||||
|
|
||||||
```text id="70x2p4"
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|
||||||
Remains fixed in place
|
|
||||||
```
|
|
||||||
|
|
||||||
---
|
|
||||||
|
|
||||||
## Can administrators bypass ownership?
|
|
||||||
|
|
||||||
Yes.
|
|
||||||
|
|
||||||
Players with:
|
|
||||||
|
|
||||||
```text id="x2tq67"
|
|
||||||
rsmobstand.admin
|
|
||||||
```
|
|
||||||
|
|
||||||
may bypass ownership restrictions.
|
|
||||||
|
|
||||||
---
|
|
||||||
|
|
||||||
## Does RS-MobStand require any dependencies?
|
|
||||||
|
|
||||||
No.
|
|
||||||
|
|
||||||
RS-MobStand operates independently and does not require additional plugins.
|
|
||||||
|
|
||||||
---
|
|
||||||
|
|
||||||
## Where can I get support?
|
|
||||||
|
|
||||||
Review:
|
|
||||||
|
|
||||||
* Troubleshooting
|
|
||||||
* Admin Guide
|
|
||||||
|
|
||||||
If additional help is needed, open an issue on GitHub.
|
|
||||||
-191
@@ -1,191 +0,0 @@
|
|||||||
# Filters
|
|
||||||
|
|
||||||
Filters determine which mobs a Mob Stand will manage.
|
|
||||||
|
|
||||||
Using filters allows you to target specific mob types while ignoring others.
|
|
||||||
|
|
||||||
Each Mob Stand maintains separate filter lists for:
|
|
||||||
|
|
||||||
* Adult Mobs
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|
||||||
* Baby Mobs
|
|
||||||
|
|
||||||
This provides precise control over farm behavior and mob management.
|
|
||||||
|
|
||||||
---
|
|
||||||
|
|
||||||
# Adult Filters
|
|
||||||
|
|
||||||
Adult Filters control which adult mobs may be processed.
|
|
||||||
|
|
||||||
Only enabled adult mob types are considered by the Mob Stand.
|
|
||||||
|
|
||||||
Example:
|
|
||||||
|
|
||||||
```text id="6kiz54"
|
|
||||||
Cow ✓ Enabled
|
|
||||||
Pig ✓ Enabled
|
|
||||||
Chicken ✗ Disabled
|
|
||||||
```
|
|
||||||
|
|
||||||
Result:
|
|
||||||
|
|
||||||
```text id="mgj55p"
|
|
||||||
Cows and Pigs may be processed.
|
|
||||||
Chickens are ignored.
|
|
||||||
```
|
|
||||||
|
|
||||||
---
|
|
||||||
|
|
||||||
# Baby Filters
|
|
||||||
|
|
||||||
Baby Filters control which baby mobs may be processed.
|
|
||||||
|
|
||||||
This allows baby mobs to be treated differently from adults.
|
|
||||||
|
|
||||||
Example:
|
|
||||||
|
|
||||||
```text id="gqz7ir"
|
|
||||||
Baby Cow ✗ Disabled
|
|
||||||
Adult Cow ✓ Enabled
|
|
||||||
```
|
|
||||||
|
|
||||||
Result:
|
|
||||||
|
|
||||||
```text id="8jlwmr"
|
|
||||||
Adult cows may be processed.
|
|
||||||
Baby cows are ignored.
|
|
||||||
```
|
|
||||||
|
|
||||||
This is particularly useful for breeding operations.
|
|
||||||
|
|
||||||
---
|
|
||||||
|
|
||||||
# Why Use Filters?
|
|
||||||
|
|
||||||
Filters provide flexibility and precision.
|
|
||||||
|
|
||||||
Common uses include:
|
|
||||||
|
|
||||||
* Separating breeding stock
|
|
||||||
* Managing specific farm animals
|
|
||||||
* Protecting decorative mobs
|
|
||||||
* Controlling resource production
|
|
||||||
* Supporting specialized farm layouts
|
|
||||||
|
|
||||||
---
|
|
||||||
|
|
||||||
# Opening Filters
|
|
||||||
|
|
||||||
Open:
|
|
||||||
|
|
||||||
```text id="ybxbik"
|
|
||||||
Main Menu
|
|
||||||
↓
|
|
||||||
Adult Filters
|
|
||||||
```
|
|
||||||
|
|
||||||
or
|
|
||||||
|
|
||||||
```text id="7p2qcz"
|
|
||||||
Main Menu
|
|
||||||
↓
|
|
||||||
Baby Filters
|
|
||||||
```
|
|
||||||
|
|
||||||
to access the desired filter menu.
|
|
||||||
|
|
||||||
---
|
|
||||||
|
|
||||||
# Enabling a Filter
|
|
||||||
|
|
||||||
When a mob filter is enabled:
|
|
||||||
|
|
||||||
```text id="0rmr5g"
|
|
||||||
Enabled
|
|
||||||
```
|
|
||||||
|
|
||||||
the Mob Stand is allowed to manage that mob type.
|
|
||||||
|
|
||||||
---
|
|
||||||
|
|
||||||
# Disabling a Filter
|
|
||||||
|
|
||||||
When a mob filter is disabled:
|
|
||||||
|
|
||||||
```text id="v6knu8"
|
|
||||||
Disabled
|
|
||||||
```
|
|
||||||
|
|
||||||
the Mob Stand completely ignores that mob type.
|
|
||||||
|
|
||||||
---
|
|
||||||
|
|
||||||
# Example Farm Setup
|
|
||||||
|
|
||||||
### Breeding Farm
|
|
||||||
|
|
||||||
Adult Filters:
|
|
||||||
|
|
||||||
```text id="16mubg"
|
|
||||||
Cow ✓
|
|
||||||
Pig ✓
|
|
||||||
```
|
|
||||||
|
|
||||||
Baby Filters:
|
|
||||||
|
|
||||||
```text id="w1cgrh"
|
|
||||||
Cow ✗
|
|
||||||
Pig ✗
|
|
||||||
```
|
|
||||||
|
|
||||||
Result:
|
|
||||||
|
|
||||||
```text id="ikccfc"
|
|
||||||
Adults may be managed.
|
|
||||||
Babies are protected until they mature.
|
|
||||||
```
|
|
||||||
|
|
||||||
---
|
|
||||||
|
|
||||||
### Single Species Farm
|
|
||||||
|
|
||||||
Adult Filters:
|
|
||||||
|
|
||||||
```text id="akd7zm"
|
|
||||||
Cow ✓
|
|
||||||
Pig ✗
|
|
||||||
Chicken ✗
|
|
||||||
Sheep ✗
|
|
||||||
```
|
|
||||||
|
|
||||||
Result:
|
|
||||||
|
|
||||||
```text id="5of87d"
|
|
||||||
Only cows are managed.
|
|
||||||
```
|
|
||||||
|
|
||||||
---
|
|
||||||
|
|
||||||
# Tips
|
|
||||||
|
|
||||||
### Use Leave Alive Together With Filters
|
|
||||||
|
|
||||||
Combining filters with Leave Alive settings provides maximum control.
|
|
||||||
|
|
||||||
### Separate Different Farms
|
|
||||||
|
|
||||||
Use filters to prevent one Mob Stand from affecting unrelated mobs.
|
|
||||||
|
|
||||||
### Protect Breeding Stock
|
|
||||||
|
|
||||||
Disable baby filters when maintaining breeding populations.
|
|
||||||
|
|
||||||
---
|
|
||||||
|
|
||||||
# Related Pages
|
|
||||||
|
|
||||||
* Main Menu
|
|
||||||
* Radius Settings
|
|
||||||
* Leave Alive Settings
|
|
||||||
* Gravity Settings
|
|
||||||
* Pause and Resume
|
|
||||||
@@ -1,109 +0,0 @@
|
|||||||
# Gravity Settings
|
|
||||||
|
|
||||||
The Gravity setting controls whether a Mob Stand is affected by Minecraft's normal gravity mechanics.
|
|
||||||
|
|
||||||
This allows players to create both grounded and floating Mob Stand designs.
|
|
||||||
|
|
||||||
---
|
|
||||||
|
|
||||||
# What Gravity Does
|
|
||||||
|
|
||||||
When gravity is enabled, the Mob Stand behaves like a normal Armor Stand and will fall if there is no supporting block beneath it.
|
|
||||||
|
|
||||||
When gravity is disabled, the Mob Stand remains fixed in place.
|
|
||||||
|
|
||||||
---
|
|
||||||
|
|
||||||
# Gravity Enabled
|
|
||||||
|
|
||||||
With gravity enabled:
|
|
||||||
|
|
||||||
```text
|
|
||||||
Gravity: Enabled
|
|
||||||
```
|
|
||||||
|
|
||||||
The Mob Stand will:
|
|
||||||
|
|
||||||
* Fall when unsupported
|
|
||||||
* React to normal Minecraft physics
|
|
||||||
* Behave like a standard Armor Stand
|
|
||||||
|
|
||||||
This is useful when you want the Mob Stand to remain part of a physical structure.
|
|
||||||
|
|
||||||
---
|
|
||||||
|
|
||||||
# Gravity Disabled
|
|
||||||
|
|
||||||
With gravity disabled:
|
|
||||||
|
|
||||||
```text
|
|
||||||
Gravity: Disabled
|
|
||||||
```
|
|
||||||
|
|
||||||
The Mob Stand will:
|
|
||||||
|
|
||||||
* Remain suspended in place
|
|
||||||
* Ignore normal falling behavior
|
|
||||||
* Stay exactly where it was positioned
|
|
||||||
|
|
||||||
This is useful for:
|
|
||||||
|
|
||||||
* Floating displays
|
|
||||||
* Decorative installations
|
|
||||||
* Elevated farm layouts
|
|
||||||
* Difficult-to-reach locations
|
|
||||||
|
|
||||||
---
|
|
||||||
|
|
||||||
# Changing Gravity
|
|
||||||
|
|
||||||
Open:
|
|
||||||
|
|
||||||
```text
|
|
||||||
Main Menu
|
|
||||||
↓
|
|
||||||
Gravity
|
|
||||||
```
|
|
||||||
|
|
||||||
Click the Gravity option to toggle between enabled and disabled states.
|
|
||||||
|
|
||||||
The change takes effect immediately.
|
|
||||||
|
|
||||||
---
|
|
||||||
|
|
||||||
# Visual Indicator
|
|
||||||
|
|
||||||
The Gravity button displays the current state.
|
|
||||||
|
|
||||||
### Enabled
|
|
||||||
|
|
||||||
The button appears active and indicates that gravity is currently enabled.
|
|
||||||
|
|
||||||
### Disabled
|
|
||||||
|
|
||||||
The button indicates that gravity is currently disabled.
|
|
||||||
|
|
||||||
---
|
|
||||||
|
|
||||||
# Tips
|
|
||||||
|
|
||||||
### Floating Farm Designs
|
|
||||||
|
|
||||||
Disable gravity to keep Mob Stands suspended in midair.
|
|
||||||
|
|
||||||
### Ground-Based Farms
|
|
||||||
|
|
||||||
Enable gravity if you want the Mob Stand to behave like a normal Armor Stand.
|
|
||||||
|
|
||||||
### Building Adjustments
|
|
||||||
|
|
||||||
You can temporarily disable gravity while positioning a Mob Stand, then re-enable it afterward if desired.
|
|
||||||
|
|
||||||
---
|
|
||||||
|
|
||||||
# Related Pages
|
|
||||||
|
|
||||||
* Main Menu
|
|
||||||
* Radius Settings
|
|
||||||
* Leave Alive Settings
|
|
||||||
* Filters
|
|
||||||
-128
@@ -1,128 +0,0 @@
|
|||||||
# RS-MobStand Wiki
|
|
||||||
|
|
||||||
Welcome to the official RS-MobStand documentation.
|
|
||||||
|
|
||||||
RS-MobStand transforms ordinary Armor Stands into configurable Mob Stands capable of managing nearby mobs through an intuitive graphical interface.
|
|
||||||
|
|
||||||
Designed for survival servers, RS-MobStand provides a lightweight and configurable alternative to traditional mob farm systems while maintaining excellent server performance.
|
|
||||||
|
|
||||||
---
|
|
||||||
|
|
||||||
# Features
|
|
||||||
|
|
||||||
### Mob Stand Conversion
|
|
||||||
|
|
||||||
Convert ordinary Armor Stands into fully functional Mob Stands.
|
|
||||||
|
|
||||||
### Radius Control
|
|
||||||
|
|
||||||
Configure how far each Mob Stand scans for mobs.
|
|
||||||
|
|
||||||
### Leave Alive Support
|
|
||||||
|
|
||||||
Specify how many mobs remain alive while processing continues.
|
|
||||||
|
|
||||||
### Adult Filters
|
|
||||||
|
|
||||||
Control which adult mobs are managed by a Mob Stand.
|
|
||||||
|
|
||||||
### Baby Filters
|
|
||||||
|
|
||||||
Control which baby mobs are managed by a Mob Stand.
|
|
||||||
|
|
||||||
### Gravity Toggle
|
|
||||||
|
|
||||||
Enable or disable gravity for individual Mob Stands.
|
|
||||||
|
|
||||||
### Pause / Resume
|
|
||||||
|
|
||||||
Temporarily disable Mob Stand processing without removing the stand.
|
|
||||||
|
|
||||||
### Ownership Protection
|
|
||||||
|
|
||||||
Only the owner (or an administrator) can modify a Mob Stand.
|
|
||||||
|
|
||||||
### Persistent Storage
|
|
||||||
|
|
||||||
All Mob Stand settings survive server restarts.
|
|
||||||
|
|
||||||
### Administrative Controls
|
|
||||||
|
|
||||||
Built-in administrative tools for server operators.
|
|
||||||
|
|
||||||
---
|
|
||||||
|
|
||||||
# Getting Started
|
|
||||||
|
|
||||||
1. Place an Armor Stand.
|
|
||||||
2. Sneak and right-click the Armor Stand while holding a Stick.
|
|
||||||
3. Convert the Armor Stand into a Mob Stand.
|
|
||||||
4. Configure the stand using the menu system.
|
|
||||||
5. Begin managing nearby mobs.
|
|
||||||
|
|
||||||
---
|
|
||||||
|
|
||||||
# Wiki Navigation
|
|
||||||
|
|
||||||
## Player Guides
|
|
||||||
|
|
||||||
* Creating Your First Mob Stand
|
|
||||||
* Main Menu
|
|
||||||
* Radius Settings
|
|
||||||
* Leave Alive Settings
|
|
||||||
* Gravity Settings
|
|
||||||
* Filters
|
|
||||||
* Pause and Resume
|
|
||||||
|
|
||||||
## Administration
|
|
||||||
|
|
||||||
* Installation
|
|
||||||
* Permissions
|
|
||||||
* Admin Guide
|
|
||||||
* Troubleshooting
|
|
||||||
* Changelog
|
|
||||||
|
|
||||||
---
|
|
||||||
|
|
||||||
# RS Ecosystem
|
|
||||||
|
|
||||||
RS-MobStand is part of the RS Ecosystem.
|
|
||||||
|
|
||||||
```text
|
|
||||||
Generate
|
|
||||||
│
|
|
||||||
▼
|
|
||||||
RS-MobStand
|
|
||||||
│
|
|
||||||
Collect
|
|
||||||
▼
|
|
||||||
RS-ItemMagnet
|
|
||||||
│
|
|
||||||
Transport
|
|
||||||
▼
|
|
||||||
RS-Auger
|
|
||||||
│
|
|
||||||
Store
|
|
||||||
▼
|
|
||||||
RS-Warehouse
|
|
||||||
```
|
|
||||||
|
|
||||||
Together these plugins create a complete automated resource collection and logistics system.
|
|
||||||
|
|
||||||
---
|
|
||||||
|
|
||||||
# Support
|
|
||||||
|
|
||||||
If you encounter an issue:
|
|
||||||
|
|
||||||
1. Verify your plugin version.
|
|
||||||
2. Check the Troubleshooting page.
|
|
||||||
3. Gather any console errors.
|
|
||||||
4. Open a GitHub issue if necessary.
|
|
||||||
|
|
||||||
---
|
|
||||||
|
|
||||||
# License
|
|
||||||
|
|
||||||
MIT License
|
|
||||||
Copyright © 2026 RSScripting
|
|
||||||
@@ -1,107 +0,0 @@
|
|||||||
# Installation
|
|
||||||
|
|
||||||
This guide explains how to install RS-MobStand on your Minecraft server.
|
|
||||||
|
|
||||||
---
|
|
||||||
|
|
||||||
# Requirements
|
|
||||||
|
|
||||||
RS-MobStand requires:
|
|
||||||
|
|
||||||
* Minecraft 1.21+
|
|
||||||
* Paper Server
|
|
||||||
* Java 21 or newer
|
|
||||||
|
|
||||||
---
|
|
||||||
|
|
||||||
# Download
|
|
||||||
|
|
||||||
Download the latest RS-MobStand release from the official GitHub repository.
|
|
||||||
|
|
||||||
---
|
|
||||||
|
|
||||||
# Installation Steps
|
|
||||||
|
|
||||||
## Step 1
|
|
||||||
|
|
||||||
Stop your server.
|
|
||||||
|
|
||||||
---
|
|
||||||
|
|
||||||
## Step 2
|
|
||||||
|
|
||||||
Place:
|
|
||||||
|
|
||||||
```text id="xx4q8l"
|
|
||||||
RS-MobStand-x.x.x.jar
|
|
||||||
```
|
|
||||||
|
|
||||||
into your server's:
|
|
||||||
|
|
||||||
```text id="hbg7va"
|
|
||||||
plugins
|
|
||||||
```
|
|
||||||
|
|
||||||
folder.
|
|
||||||
|
|
||||||
---
|
|
||||||
|
|
||||||
## Step 3
|
|
||||||
|
|
||||||
Start the server.
|
|
||||||
|
|
||||||
RS-MobStand will automatically generate its configuration files.
|
|
||||||
|
|
||||||
---
|
|
||||||
|
|
||||||
## Step 4
|
|
||||||
|
|
||||||
Verify the plugin loads successfully.
|
|
||||||
|
|
||||||
You should see startup messages indicating RS-MobStand has been enabled.
|
|
||||||
|
|
||||||
---
|
|
||||||
|
|
||||||
## Step 5
|
|
||||||
|
|
||||||
Configure settings if desired.
|
|
||||||
|
|
||||||
Any configuration changes can be applied using:
|
|
||||||
|
|
||||||
```text id="f9icq7"
|
|
||||||
Admin Menu
|
|
||||||
↓
|
|
||||||
Reload Config
|
|
||||||
```
|
|
||||||
|
|
||||||
or by restarting the server.
|
|
||||||
|
|
||||||
---
|
|
||||||
|
|
||||||
# Updating
|
|
||||||
|
|
||||||
To update:
|
|
||||||
|
|
||||||
1. Stop the server.
|
|
||||||
2. Replace the existing jar.
|
|
||||||
3. Start the server.
|
|
||||||
|
|
||||||
Your Mob Stand data and configuration will remain intact.
|
|
||||||
|
|
||||||
---
|
|
||||||
|
|
||||||
# Verifying Installation
|
|
||||||
|
|
||||||
Create a test Armor Stand.
|
|
||||||
|
|
||||||
Sneak and right-click it while holding a Stick.
|
|
||||||
|
|
||||||
If the Armor Stand converts successfully, the installation is complete.
|
|
||||||
|
|
||||||
---
|
|
||||||
|
|
||||||
# Related Pages
|
|
||||||
|
|
||||||
* Creating Your First Mob Stand
|
|
||||||
* Permissions
|
|
||||||
* Troubleshooting
|
|
||||||
@@ -1,134 +0,0 @@
|
|||||||
# Leave Alive Settings
|
|
||||||
|
|
||||||
The Leave Alive setting determines how many matching mobs should remain alive within a Mob Stand's operating area.
|
|
||||||
|
|
||||||
This allows players to automate mob management while still maintaining a breeding population, display mobs, or farm infrastructure.
|
|
||||||
|
|
||||||
---
|
|
||||||
|
|
||||||
# What Leave Alive Does
|
|
||||||
|
|
||||||
When a Mob Stand processes matching mobs, it will stop once the configured number of mobs remains.
|
|
||||||
|
|
||||||
Example:
|
|
||||||
|
|
||||||
```text
|
|
||||||
Leave Alive: 5
|
|
||||||
```
|
|
||||||
|
|
||||||
Current matching mobs:
|
|
||||||
|
|
||||||
```text
|
|
||||||
15 Cows
|
|
||||||
```
|
|
||||||
|
|
||||||
Result:
|
|
||||||
|
|
||||||
```text
|
|
||||||
10 Cows Processed
|
|
||||||
5 Cows Remain Alive
|
|
||||||
```
|
|
||||||
|
|
||||||
---
|
|
||||||
|
|
||||||
# Why Use Leave Alive?
|
|
||||||
|
|
||||||
Leave Alive gives you greater control over your farms.
|
|
||||||
|
|
||||||
Common uses include:
|
|
||||||
|
|
||||||
* Maintaining breeding stock
|
|
||||||
* Preventing complete farm depletion
|
|
||||||
* Keeping decorative mobs alive
|
|
||||||
* Controlling resource production rates
|
|
||||||
|
|
||||||
---
|
|
||||||
|
|
||||||
# Setting Leave Alive
|
|
||||||
|
|
||||||
Open:
|
|
||||||
|
|
||||||
```text
|
|
||||||
Main Menu
|
|
||||||
↓
|
|
||||||
Leave Alive
|
|
||||||
```
|
|
||||||
|
|
||||||
Adjust the value to the desired amount.
|
|
||||||
|
|
||||||
The Mob Stand will automatically respect this limit during operation.
|
|
||||||
|
|
||||||
---
|
|
||||||
|
|
||||||
# Example Configurations
|
|
||||||
|
|
||||||
## Leave Alive: 0
|
|
||||||
|
|
||||||
```text
|
|
||||||
All matching mobs may be processed.
|
|
||||||
```
|
|
||||||
|
|
||||||
Best for:
|
|
||||||
|
|
||||||
* Resource-only farms
|
|
||||||
* Maximum production
|
|
||||||
|
|
||||||
---
|
|
||||||
|
|
||||||
## Leave Alive: 2
|
|
||||||
|
|
||||||
```text
|
|
||||||
Always leave two matching mobs alive.
|
|
||||||
```
|
|
||||||
|
|
||||||
Best for:
|
|
||||||
|
|
||||||
* Basic breeding farms
|
|
||||||
* Simple population maintenance
|
|
||||||
|
|
||||||
---
|
|
||||||
|
|
||||||
## Leave Alive: 10
|
|
||||||
|
|
||||||
```text
|
|
||||||
Maintain a larger breeding population.
|
|
||||||
```
|
|
||||||
|
|
||||||
Best for:
|
|
||||||
|
|
||||||
* Large animal farms
|
|
||||||
* Decorative enclosures
|
|
||||||
* High-growth breeding systems
|
|
||||||
|
|
||||||
---
|
|
||||||
|
|
||||||
# Tips
|
|
||||||
|
|
||||||
### Breeding Farms
|
|
||||||
|
|
||||||
A Leave Alive value of 2 or more is recommended.
|
|
||||||
|
|
||||||
### Decorative Areas
|
|
||||||
|
|
||||||
Use a higher Leave Alive value to maintain the desired appearance.
|
|
||||||
|
|
||||||
### Resource Farms
|
|
||||||
|
|
||||||
Use a lower value if maximum production is the goal.
|
|
||||||
|
|
||||||
---
|
|
||||||
|
|
||||||
# Important Notes
|
|
||||||
|
|
||||||
Leave Alive only applies to mobs that match the current filter settings.
|
|
||||||
|
|
||||||
If a mob is not included in the filters, it is ignored entirely by the Mob Stand.
|
|
||||||
|
|
||||||
---
|
|
||||||
|
|
||||||
# Related Pages
|
|
||||||
|
|
||||||
* Main Menu
|
|
||||||
* Radius Settings
|
|
||||||
* Filters
|
|
||||||
* Pause and Resume
|
|
||||||
@@ -1,121 +0,0 @@
|
|||||||
# Main Menu
|
|
||||||
|
|
||||||
The Main Menu is the central control panel for your Mob Stand.
|
|
||||||
|
|
||||||
To open it, simply right-click your Mob Stand.
|
|
||||||
|
|
||||||
From here you can access all configuration options available to the stand.
|
|
||||||
|
|
||||||
---
|
|
||||||
|
|
||||||
# Main Menu Options
|
|
||||||
|
|
||||||
## Convert Back to Armor Stand
|
|
||||||
|
|
||||||
Returns the Mob Stand to a normal Armor Stand.
|
|
||||||
|
|
||||||
Use this option if you no longer need automated mob management.
|
|
||||||
|
|
||||||
**Warning:** Any Mob Stand configuration will be removed.
|
|
||||||
|
|
||||||
---
|
|
||||||
|
|
||||||
## Admin Menu
|
|
||||||
|
|
||||||
**Operators Only**
|
|
||||||
|
|
||||||
Provides access to administrative tools and plugin information.
|
|
||||||
|
|
||||||
This option is only visible to server operators and administrators.
|
|
||||||
|
|
||||||
---
|
|
||||||
|
|
||||||
## Pause / Resume Processing
|
|
||||||
|
|
||||||
Temporarily enables or disables Mob Stand processing.
|
|
||||||
|
|
||||||
### When Enabled
|
|
||||||
|
|
||||||
The Mob Stand will continue managing nearby mobs normally.
|
|
||||||
|
|
||||||
### When Disabled
|
|
||||||
|
|
||||||
The Mob Stand remains configured but will not process mobs until re-enabled.
|
|
||||||
|
|
||||||
---
|
|
||||||
|
|
||||||
## Scan Radius
|
|
||||||
|
|
||||||
Controls how far the Mob Stand searches for nearby mobs.
|
|
||||||
|
|
||||||
Larger radii cover more area but may process additional mobs.
|
|
||||||
|
|
||||||
Select this option to open the Radius Settings menu.
|
|
||||||
|
|
||||||
---
|
|
||||||
|
|
||||||
## Gravity
|
|
||||||
|
|
||||||
Controls whether the Mob Stand is affected by gravity.
|
|
||||||
|
|
||||||
### Enabled
|
|
||||||
|
|
||||||
The Mob Stand behaves like a normal Armor Stand and can fall.
|
|
||||||
|
|
||||||
### Disabled
|
|
||||||
|
|
||||||
The Mob Stand remains fixed in place.
|
|
||||||
|
|
||||||
---
|
|
||||||
|
|
||||||
## Leave Alive
|
|
||||||
|
|
||||||
Determines how many matching mobs should remain alive.
|
|
||||||
|
|
||||||
Example:
|
|
||||||
|
|
||||||
```text
|
|
||||||
Leave Alive: 5
|
|
||||||
```
|
|
||||||
|
|
||||||
If ten matching mobs are present, the Mob Stand will only process five and leave five alive.
|
|
||||||
|
|
||||||
Select this option to open the Leave Alive Settings menu.
|
|
||||||
|
|
||||||
---
|
|
||||||
|
|
||||||
## Adult Filters
|
|
||||||
|
|
||||||
Configure which adult mobs are managed by this Mob Stand.
|
|
||||||
|
|
||||||
Only enabled adult mob types will be processed.
|
|
||||||
|
|
||||||
Select this option to open the Adult Filters menu.
|
|
||||||
|
|
||||||
---
|
|
||||||
|
|
||||||
## Baby Filters
|
|
||||||
|
|
||||||
Configure which baby mobs are managed by this Mob Stand.
|
|
||||||
|
|
||||||
Only enabled baby mob types will be processed.
|
|
||||||
|
|
||||||
Select this option to open the Baby Filters menu.
|
|
||||||
|
|
||||||
---
|
|
||||||
|
|
||||||
# Menu Layout
|
|
||||||
|
|
||||||
Depending on permissions and server settings, some menu options may appear differently.
|
|
||||||
|
|
||||||
Administrators may have access to additional controls.
|
|
||||||
|
|
||||||
---
|
|
||||||
|
|
||||||
# Related Pages
|
|
||||||
|
|
||||||
* Radius Settings
|
|
||||||
* Leave Alive Settings
|
|
||||||
* Filters
|
|
||||||
* Pause and Resume
|
|
||||||
* Admin Guide
|
|
||||||
@@ -1,129 +0,0 @@
|
|||||||
# Pause and Resume
|
|
||||||
|
|
||||||
The Pause feature allows you to temporarily disable a Mob Stand without removing it or changing its configuration.
|
|
||||||
|
|
||||||
This is useful when performing maintenance, redesigning farms, or temporarily stopping resource generation.
|
|
||||||
|
|
||||||
---
|
|
||||||
|
|
||||||
# What Pause Does
|
|
||||||
|
|
||||||
When a Mob Stand is paused:
|
|
||||||
|
|
||||||
```text id="hldq1q"
|
|
||||||
Processing Stops
|
|
||||||
```
|
|
||||||
|
|
||||||
The Mob Stand remains fully configured but will not manage mobs until processing is resumed.
|
|
||||||
|
|
||||||
All settings remain intact, including:
|
|
||||||
|
|
||||||
* Radius
|
|
||||||
* Leave Alive
|
|
||||||
* Adult Filters
|
|
||||||
* Baby Filters
|
|
||||||
* Gravity Settings
|
|
||||||
|
|
||||||
---
|
|
||||||
|
|
||||||
# What Pause Does Not Do
|
|
||||||
|
|
||||||
Pausing a Mob Stand does not:
|
|
||||||
|
|
||||||
* Remove the Mob Stand
|
|
||||||
* Reset any settings
|
|
||||||
* Change ownership
|
|
||||||
* Affect filter configuration
|
|
||||||
* Convert the Mob Stand back into an Armor Stand
|
|
||||||
|
|
||||||
Think of Pause as an on/off switch for processing.
|
|
||||||
|
|
||||||
---
|
|
||||||
|
|
||||||
# Pausing a Mob Stand
|
|
||||||
|
|
||||||
Open:
|
|
||||||
|
|
||||||
```text id="s41m2x"
|
|
||||||
Main Menu
|
|
||||||
↓
|
|
||||||
Pause Processing
|
|
||||||
```
|
|
||||||
|
|
||||||
Once paused, the Mob Stand will stop managing nearby mobs.
|
|
||||||
|
|
||||||
---
|
|
||||||
|
|
||||||
# Resuming a Mob Stand
|
|
||||||
|
|
||||||
Open:
|
|
||||||
|
|
||||||
```text id="8dxvt0"
|
|
||||||
Main Menu
|
|
||||||
↓
|
|
||||||
Resume Processing
|
|
||||||
```
|
|
||||||
|
|
||||||
The Mob Stand immediately returns to normal operation using its existing configuration.
|
|
||||||
|
|
||||||
---
|
|
||||||
|
|
||||||
# Why Use Pause?
|
|
||||||
|
|
||||||
Common reasons include:
|
|
||||||
|
|
||||||
### Farm Maintenance
|
|
||||||
|
|
||||||
Temporarily stop processing while making changes to a farm.
|
|
||||||
|
|
||||||
### Testing Configurations
|
|
||||||
|
|
||||||
Experiment with settings without permanently changing farm behavior.
|
|
||||||
|
|
||||||
### Resource Management
|
|
||||||
|
|
||||||
Disable production until resources are needed.
|
|
||||||
|
|
||||||
### Seasonal Events
|
|
||||||
|
|
||||||
Temporarily disable farms without removing player setups.
|
|
||||||
|
|
||||||
---
|
|
||||||
|
|
||||||
# Visual Indicators
|
|
||||||
|
|
||||||
The Pause button displays the current state of the Mob Stand.
|
|
||||||
|
|
||||||
### Processing Enabled
|
|
||||||
|
|
||||||
The Mob Stand is actively managing nearby mobs.
|
|
||||||
|
|
||||||
### Processing Disabled
|
|
||||||
|
|
||||||
The Mob Stand is paused and will not process mobs.
|
|
||||||
|
|
||||||
---
|
|
||||||
|
|
||||||
# Tips
|
|
||||||
|
|
||||||
### Use Pause Before Major Changes
|
|
||||||
|
|
||||||
If you're redesigning a farm, pause the Mob Stand first.
|
|
||||||
|
|
||||||
### No Reconfiguration Required
|
|
||||||
|
|
||||||
After resuming, all previous settings remain unchanged.
|
|
||||||
|
|
||||||
### Safe to Leave Paused
|
|
||||||
|
|
||||||
A Mob Stand can remain paused indefinitely until processing is resumed.
|
|
||||||
|
|
||||||
---
|
|
||||||
|
|
||||||
# Related Pages
|
|
||||||
|
|
||||||
* Main Menu
|
|
||||||
* Radius Settings
|
|
||||||
* Leave Alive Settings
|
|
||||||
* Filters
|
|
||||||
* Gravity Settings
|
|
||||||
@@ -1,171 +0,0 @@
|
|||||||
# Permissions
|
|
||||||
|
|
||||||
RS-MobStand uses permissions to control who can create, manage, and administer Mob Stands.
|
|
||||||
|
|
||||||
Server owners can use these permissions to grant access to players, moderators, and administrators.
|
|
||||||
|
|
||||||
---
|
|
||||||
|
|
||||||
# Player Permissions
|
|
||||||
|
|
||||||
## Use RS-MobStand
|
|
||||||
|
|
||||||
```text
|
|
||||||
rsmobstand.use
|
|
||||||
```
|
|
||||||
|
|
||||||
Allows a player to:
|
|
||||||
|
|
||||||
* Convert Armor Stands into Mob Stands
|
|
||||||
* Open Mob Stand menus
|
|
||||||
* Configure owned Mob Stands
|
|
||||||
* Use normal plugin functionality
|
|
||||||
|
|
||||||
Recommended for:
|
|
||||||
|
|
||||||
```text
|
|
||||||
All Players
|
|
||||||
```
|
|
||||||
|
|
||||||
---
|
|
||||||
|
|
||||||
# Administrative Permissions
|
|
||||||
|
|
||||||
## Admin Access
|
|
||||||
|
|
||||||
```text
|
|
||||||
rsmobstand.admin
|
|
||||||
```
|
|
||||||
|
|
||||||
Allows a player to:
|
|
||||||
|
|
||||||
* Access the Admin Menu
|
|
||||||
* Bypass ownership restrictions
|
|
||||||
* Modify Mob Stands owned by other players
|
|
||||||
* Assist with troubleshooting
|
|
||||||
|
|
||||||
Recommended for:
|
|
||||||
|
|
||||||
```text
|
|
||||||
Administrators
|
|
||||||
Moderators
|
|
||||||
Trusted Staff
|
|
||||||
```
|
|
||||||
|
|
||||||
---
|
|
||||||
|
|
||||||
# Ownership Protection
|
|
||||||
|
|
||||||
Even with normal use permissions, players may only modify Mob Stands they own.
|
|
||||||
|
|
||||||
Ownership is automatically assigned when a player converts an Armor Stand into a Mob Stand.
|
|
||||||
|
|
||||||
Without administrative permissions:
|
|
||||||
|
|
||||||
```text
|
|
||||||
Player A
|
|
||||||
└─ Can modify Player A's Mob Stands
|
|
||||||
|
|
||||||
Player B
|
|
||||||
└─ Cannot modify Player A's Mob Stands
|
|
||||||
```
|
|
||||||
|
|
||||||
With:
|
|
||||||
|
|
||||||
```text
|
|
||||||
rsmobstand.admin
|
|
||||||
```
|
|
||||||
|
|
||||||
ownership restrictions may be bypassed.
|
|
||||||
|
|
||||||
---
|
|
||||||
|
|
||||||
# Recommended Permission Setup
|
|
||||||
|
|
||||||
## Survival Servers
|
|
||||||
|
|
||||||
Players:
|
|
||||||
|
|
||||||
```text
|
|
||||||
rsmobstand.use
|
|
||||||
```
|
|
||||||
|
|
||||||
Administrators:
|
|
||||||
|
|
||||||
```text
|
|
||||||
rsmobstand.use
|
|
||||||
rsmobstand.admin
|
|
||||||
```
|
|
||||||
|
|
||||||
---
|
|
||||||
|
|
||||||
## Staff Teams
|
|
||||||
|
|
||||||
Moderators:
|
|
||||||
|
|
||||||
```text
|
|
||||||
rsmobstand.use
|
|
||||||
rsmobstand.admin
|
|
||||||
```
|
|
||||||
|
|
||||||
Administrators:
|
|
||||||
|
|
||||||
```text
|
|
||||||
rsmobstand.use
|
|
||||||
rsmobstand.admin
|
|
||||||
```
|
|
||||||
|
|
||||||
---
|
|
||||||
|
|
||||||
# Permission Plugins
|
|
||||||
|
|
||||||
RS-MobStand works with common permission systems including:
|
|
||||||
|
|
||||||
* LuckPerms
|
|
||||||
* PermissionsEx
|
|
||||||
* GroupManager
|
|
||||||
* Other Bukkit-compatible permission managers
|
|
||||||
|
|
||||||
---
|
|
||||||
|
|
||||||
# Troubleshooting
|
|
||||||
|
|
||||||
### Players Cannot Create Mob Stands
|
|
||||||
|
|
||||||
Verify:
|
|
||||||
|
|
||||||
```text
|
|
||||||
rsmobstand.use
|
|
||||||
```
|
|
||||||
|
|
||||||
has been granted.
|
|
||||||
|
|
||||||
---
|
|
||||||
|
|
||||||
### Staff Cannot Access Admin Features
|
|
||||||
|
|
||||||
Verify:
|
|
||||||
|
|
||||||
```text
|
|
||||||
rsmobstand.admin
|
|
||||||
```
|
|
||||||
|
|
||||||
has been granted.
|
|
||||||
|
|
||||||
---
|
|
||||||
|
|
||||||
### Player Cannot Modify Their Mob Stand
|
|
||||||
|
|
||||||
Verify:
|
|
||||||
|
|
||||||
* The player owns the Mob Stand.
|
|
||||||
* The player has the required permissions.
|
|
||||||
* The Mob Stand was successfully converted.
|
|
||||||
|
|
||||||
---
|
|
||||||
|
|
||||||
# Related Pages
|
|
||||||
|
|
||||||
* Admin Guide
|
|
||||||
* Creating Your First Mob Stand
|
|
||||||
* Troubleshooting
|
|
||||||
@@ -1,86 +0,0 @@
|
|||||||
# Radius Settings
|
|
||||||
|
|
||||||
The Radius setting controls how far a Mob Stand searches for nearby mobs.
|
|
||||||
|
|
||||||
Adjusting the radius allows you to balance coverage, efficiency, and farm design.
|
|
||||||
|
|
||||||
---
|
|
||||||
|
|
||||||
# What Radius Does
|
|
||||||
|
|
||||||
The Mob Stand scans for matching mobs within its configured radius.
|
|
||||||
|
|
||||||
Only mobs located within this area are eligible for processing.
|
|
||||||
|
|
||||||
---
|
|
||||||
|
|
||||||
# Increasing Radius
|
|
||||||
|
|
||||||
A larger radius allows a Mob Stand to cover a wider area.
|
|
||||||
|
|
||||||
Benefits:
|
|
||||||
|
|
||||||
* Covers larger farms
|
|
||||||
* Detects mobs farther away
|
|
||||||
* Reduces the need for multiple Mob Stands
|
|
||||||
|
|
||||||
Considerations:
|
|
||||||
|
|
||||||
* May include mobs you did not intend to manage
|
|
||||||
* May overlap with other Mob Stands
|
|
||||||
|
|
||||||
---
|
|
||||||
|
|
||||||
# Decreasing Radius
|
|
||||||
|
|
||||||
A smaller radius limits the Mob Stand to a more focused area.
|
|
||||||
|
|
||||||
Benefits:
|
|
||||||
|
|
||||||
* Greater precision
|
|
||||||
* Easier farm separation
|
|
||||||
* Better control over specific mob groups
|
|
||||||
|
|
||||||
---
|
|
||||||
|
|
||||||
# Choosing a Radius
|
|
||||||
|
|
||||||
The ideal radius depends on your farm design.
|
|
||||||
|
|
||||||
### Small Farms
|
|
||||||
|
|
||||||
Use a smaller radius to target a specific enclosure.
|
|
||||||
|
|
||||||
### Large Farms
|
|
||||||
|
|
||||||
Use a larger radius to cover the entire farm area.
|
|
||||||
|
|
||||||
### Multiple Mob Stands
|
|
||||||
|
|
||||||
When using several Mob Stands nearby, consider reducing radius values to prevent excessive overlap.
|
|
||||||
|
|
||||||
---
|
|
||||||
|
|
||||||
# Radius Limits
|
|
||||||
|
|
||||||
Server administrators may configure a maximum radius.
|
|
||||||
|
|
||||||
If a radius exceeds the server limit, the Mob Stand will automatically use the highest allowed value.
|
|
||||||
|
|
||||||
---
|
|
||||||
|
|
||||||
# Tips
|
|
||||||
|
|
||||||
* Start small and increase as needed.
|
|
||||||
* Avoid unnecessarily large radii.
|
|
||||||
* Verify the Mob Stand is affecting the intended mobs.
|
|
||||||
* Use filters alongside radius settings for maximum control.
|
|
||||||
|
|
||||||
---
|
|
||||||
|
|
||||||
# Related Pages
|
|
||||||
|
|
||||||
* Main Menu
|
|
||||||
* Leave Alive Settings
|
|
||||||
* Filters
|
|
||||||
* Pause and Resume
|
|
||||||
@@ -1,265 +0,0 @@
|
|||||||
# Troubleshooting
|
|
||||||
|
|
||||||
This guide covers the most common issues encountered when using RS-MobStand and provides steps to resolve them.
|
|
||||||
|
|
||||||
---
|
|
||||||
|
|
||||||
# Mob Stand Will Not Convert
|
|
||||||
|
|
||||||
### Symptoms
|
|
||||||
|
|
||||||
* Sneak-right-clicking an Armor Stand does nothing.
|
|
||||||
* The conversion does not occur.
|
|
||||||
|
|
||||||
### Check
|
|
||||||
|
|
||||||
Verify that:
|
|
||||||
|
|
||||||
* You are holding a Stick.
|
|
||||||
* You are sneaking.
|
|
||||||
* You have the required permission.
|
|
||||||
* The target is a normal Armor Stand.
|
|
||||||
|
|
||||||
### Solution
|
|
||||||
|
|
||||||
Ensure you are:
|
|
||||||
|
|
||||||
```text id="6rj03f"
|
|
||||||
Sneaking
|
|
||||||
+
|
|
||||||
Holding a Stick
|
|
||||||
+
|
|
||||||
Right-Clicking an Armor Stand
|
|
||||||
```
|
|
||||||
|
|
||||||
---
|
|
||||||
|
|
||||||
# Cannot Open Mob Stand Menu
|
|
||||||
|
|
||||||
### Symptoms
|
|
||||||
|
|
||||||
* Right-clicking a Mob Stand does nothing.
|
|
||||||
* The menu does not appear.
|
|
||||||
|
|
||||||
### Check
|
|
||||||
|
|
||||||
Verify that:
|
|
||||||
|
|
||||||
* The stand is already converted.
|
|
||||||
* You own the Mob Stand.
|
|
||||||
* You have permission to use Mob Stands.
|
|
||||||
|
|
||||||
### Solution
|
|
||||||
|
|
||||||
Try interacting with a Mob Stand that you own.
|
|
||||||
|
|
||||||
Administrators can bypass ownership restrictions using:
|
|
||||||
|
|
||||||
```text id="jhy0k0"
|
|
||||||
rsmobstand.admin
|
|
||||||
```
|
|
||||||
|
|
||||||
---
|
|
||||||
|
|
||||||
# "You Do Not Own This Mob Stand"
|
|
||||||
|
|
||||||
### Symptoms
|
|
||||||
|
|
||||||
You receive an ownership error message.
|
|
||||||
|
|
||||||
### Cause
|
|
||||||
|
|
||||||
The Mob Stand belongs to another player.
|
|
||||||
|
|
||||||
### Solution
|
|
||||||
|
|
||||||
* Use your own Mob Stand.
|
|
||||||
* Ask the owner for assistance.
|
|
||||||
* Have an administrator assist you.
|
|
||||||
|
|
||||||
Administrators with:
|
|
||||||
|
|
||||||
```text id="3u4r6l"
|
|
||||||
rsmobstand.admin
|
|
||||||
```
|
|
||||||
|
|
||||||
may bypass ownership restrictions.
|
|
||||||
|
|
||||||
---
|
|
||||||
|
|
||||||
# Mob Stand Is Not Processing Mobs
|
|
||||||
|
|
||||||
### Check Pause Status
|
|
||||||
|
|
||||||
Verify the Mob Stand is not paused.
|
|
||||||
|
|
||||||
Open:
|
|
||||||
|
|
||||||
```text id="50s1d7"
|
|
||||||
Main Menu
|
|
||||||
↓
|
|
||||||
Pause / Resume
|
|
||||||
```
|
|
||||||
|
|
||||||
and ensure processing is enabled.
|
|
||||||
|
|
||||||
---
|
|
||||||
|
|
||||||
### Check Radius
|
|
||||||
|
|
||||||
Verify the configured radius is large enough to reach the intended mobs.
|
|
||||||
|
|
||||||
Open:
|
|
||||||
|
|
||||||
```text id="kce0j6"
|
|
||||||
Main Menu
|
|
||||||
↓
|
|
||||||
Radius
|
|
||||||
```
|
|
||||||
|
|
||||||
and review the current value.
|
|
||||||
|
|
||||||
---
|
|
||||||
|
|
||||||
### Check Filters
|
|
||||||
|
|
||||||
Verify the mob type is enabled in the appropriate filter menu.
|
|
||||||
|
|
||||||
Review:
|
|
||||||
|
|
||||||
* Adult Filters
|
|
||||||
* Baby Filters
|
|
||||||
|
|
||||||
If a mob is disabled in filters, it will be ignored.
|
|
||||||
|
|
||||||
---
|
|
||||||
|
|
||||||
### Check Leave Alive
|
|
||||||
|
|
||||||
Verify the Leave Alive setting is not preventing additional processing.
|
|
||||||
|
|
||||||
Example:
|
|
||||||
|
|
||||||
```text id="j11jv0"
|
|
||||||
Leave Alive: 10
|
|
||||||
```
|
|
||||||
|
|
||||||
If only ten matching mobs exist, no additional processing will occur.
|
|
||||||
|
|
||||||
---
|
|
||||||
|
|
||||||
# Mobs Are Being Ignored
|
|
||||||
|
|
||||||
### Cause
|
|
||||||
|
|
||||||
The mob type may be disabled in filters.
|
|
||||||
|
|
||||||
### Solution
|
|
||||||
|
|
||||||
Open:
|
|
||||||
|
|
||||||
```text id="yzr39t"
|
|
||||||
Adult Filters
|
|
||||||
```
|
|
||||||
|
|
||||||
or
|
|
||||||
|
|
||||||
```text id="jq4z32"
|
|
||||||
Baby Filters
|
|
||||||
```
|
|
||||||
|
|
||||||
and verify the desired mob type is enabled.
|
|
||||||
|
|
||||||
---
|
|
||||||
|
|
||||||
# Gravity Is Not Working As Expected
|
|
||||||
|
|
||||||
### Cause
|
|
||||||
|
|
||||||
Gravity may be disabled.
|
|
||||||
|
|
||||||
### Solution
|
|
||||||
|
|
||||||
Open:
|
|
||||||
|
|
||||||
```text id="r5g7t1"
|
|
||||||
Main Menu
|
|
||||||
↓
|
|
||||||
Gravity
|
|
||||||
```
|
|
||||||
|
|
||||||
and verify the current setting.
|
|
||||||
|
|
||||||
---
|
|
||||||
|
|
||||||
# Configuration Changes Are Not Taking Effect
|
|
||||||
|
|
||||||
### Cause
|
|
||||||
|
|
||||||
The configuration may not have been reloaded.
|
|
||||||
|
|
||||||
### Solution
|
|
||||||
|
|
||||||
Administrators can use:
|
|
||||||
|
|
||||||
```text id="db0vtg"
|
|
||||||
Admin Menu
|
|
||||||
↓
|
|
||||||
Reload Config
|
|
||||||
```
|
|
||||||
|
|
||||||
after making configuration changes.
|
|
||||||
|
|
||||||
---
|
|
||||||
|
|
||||||
# Version Status Shows "Unable To Check"
|
|
||||||
|
|
||||||
### Cause
|
|
||||||
|
|
||||||
The plugin could not contact the update source.
|
|
||||||
|
|
||||||
Possible reasons:
|
|
||||||
|
|
||||||
* No internet access
|
|
||||||
* GitHub unavailable
|
|
||||||
* Repository is private
|
|
||||||
|
|
||||||
### Solution
|
|
||||||
|
|
||||||
This does not affect plugin operation.
|
|
||||||
|
|
||||||
RS-MobStand will continue functioning normally.
|
|
||||||
|
|
||||||
---
|
|
||||||
|
|
||||||
# Server Performance Concerns
|
|
||||||
|
|
||||||
### Recommendations
|
|
||||||
|
|
||||||
* Avoid excessively large radius values.
|
|
||||||
* Use filters to limit processing.
|
|
||||||
* Only create Mob Stands where needed.
|
|
||||||
* Review server performance regularly.
|
|
||||||
|
|
||||||
---
|
|
||||||
|
|
||||||
# Still Need Help?
|
|
||||||
|
|
||||||
Before requesting support, gather:
|
|
||||||
|
|
||||||
* Minecraft Version
|
|
||||||
* Paper Version
|
|
||||||
* RS-MobStand Version
|
|
||||||
* Screenshots (if applicable)
|
|
||||||
* Console Errors (if applicable)
|
|
||||||
|
|
||||||
Providing this information helps resolve issues more quickly.
|
|
||||||
|
|
||||||
---
|
|
||||||
|
|
||||||
# Related Pages
|
|
||||||
|
|
||||||
* Installation
|
|
||||||
* Permissions
|
|
||||||
* Admin Guide
|
|
||||||
* Main Menu
|
|
||||||
@@ -1,228 +0,0 @@
|
|||||||
<p align="center">
|
|
||||||
<h1 align="center">RS-MobStand</h1>
|
|
||||||
<p align="center">
|
|
||||||
Automated Mob Farming for Modern Minecraft Servers
|
|
||||||
</p>
|
|
||||||
|
|
||||||
|
|
||||||
<p align="center">
|
|
||||||
|
|
||||||

|
|
||||||

|
|
||||||

|
|
||||||

|
|
||||||

|
|
||||||

|
|
||||||
|
|
||||||
</p>
|
|
||||||
|
|
||||||
---
|
|
||||||
|
|
||||||
## Overview
|
|
||||||
|
|
||||||
**RS-MobStand** is a powerful automated mob farming plugin designed for Minecraft servers that want reliable resource generation without the performance impact of traditional mob farms.
|
|
||||||
|
|
||||||
Players convert Armor Stands into Mob Stands and configure them through intuitive GUI menus while server owners maintain full control through configurable settings, permissions, filters, and administrative tools.
|
|
||||||
|
|
||||||
Built from the ground up with performance, scalability, and long-term server operation in mind.
|
|
||||||
|
|
||||||
---
|
|
||||||
|
|
||||||
## Why RS-MobStand?
|
|
||||||
|
|
||||||
Traditional mob farms often create:
|
|
||||||
|
|
||||||
* Excessive entity counts
|
|
||||||
* Server lag
|
|
||||||
* Chunk-loading issues
|
|
||||||
* Complex redstone systems
|
|
||||||
* Difficult balancing
|
|
||||||
|
|
||||||
RS-MobStand replaces those systems with a clean, configurable solution that is easy for players to use and easy for administrators to manage.
|
|
||||||
|
|
||||||
---
|
|
||||||
|
|
||||||
## Documentation
|
|
||||||
|
|
||||||
See the complete documentation:
|
|
||||||
|
|
||||||
- [Home](docs/Home.md)
|
|
||||||
- [Installation](docs/Installation.md)
|
|
||||||
- [Creating Your First ItemMagnet](docs/Creating-Your-First-MobStand.md)
|
|
||||||
- [Filters](docs/Filters.md)
|
|
||||||
- [Radius Settings](docs/Radius-Settings.md)
|
|
||||||
- [Pause and Resume](docs/Pause-and-Resume.md)
|
|
||||||
- [Admin Guide](docs/Admin-Guide.md)
|
|
||||||
- [Troubleshooting](docs/Troubleshooting.md)
|
|
||||||
- [Storage and Persistence](docs/Storage-and-Persistence.md)
|
|
||||||
- [Permissions](docs/Permissions.md)
|
|
||||||
- [Changelog](docs/Changelog.md)
|
|
||||||
|
|
||||||
# Features
|
|
||||||
|
|
||||||
### Automated Mob Farming
|
|
||||||
|
|
||||||
Manage nearby mobs without traditional mob grinders.
|
|
||||||
|
|
||||||
### Dynamic GUI Menus
|
|
||||||
|
|
||||||
Simple and intuitive inventory-based interfaces.
|
|
||||||
|
|
||||||
### Adult & Baby Filters
|
|
||||||
|
|
||||||
Configure which mobs are affected by each Mob Stand.
|
|
||||||
|
|
||||||
### Radius Controls
|
|
||||||
|
|
||||||
Fine-tune stand operation and efficiency.
|
|
||||||
|
|
||||||
### Leave Alive Support
|
|
||||||
|
|
||||||
Maintain a configurable number of mobs while still automating management.
|
|
||||||
|
|
||||||
### YAML Storage
|
|
||||||
|
|
||||||
Reliable persistent storage that survives server restarts.
|
|
||||||
|
|
||||||
### Armor Stand Ownership
|
|
||||||
|
|
||||||
Protect Mob Stands from unauthorized access.
|
|
||||||
|
|
||||||
### Chunk-Safe Design
|
|
||||||
|
|
||||||
Built to behave correctly across chunk loads and unloads.
|
|
||||||
|
|
||||||
### Performance Focused
|
|
||||||
|
|
||||||
Designed to minimize server impact while maximizing functionality.
|
|
||||||
|
|
||||||
### Administrative Tools
|
|
||||||
|
|
||||||
Powerful management tools for staff and server operators.
|
|
||||||
|
|
||||||
---
|
|
||||||
|
|
||||||
# RS Ecosystem
|
|
||||||
|
|
||||||
RS-MobStand is the resource generation component of the growing **RS Ecosystem**.
|
|
||||||
|
|
||||||
```text
|
|
||||||
┌─────────────┐
|
|
||||||
│ RS-MobStand │
|
|
||||||
└──────┬──────┘
|
|
||||||
│ Generate
|
|
||||||
▼
|
|
||||||
┌──────────────┐
|
|
||||||
│ RS-ItemMagnet│
|
|
||||||
└──────┬───────┘
|
|
||||||
│ Collect
|
|
||||||
▼
|
|
||||||
┌───────────┐
|
|
||||||
│ RS-Auger │
|
|
||||||
└─────┬─────┘
|
|
||||||
│ Transport
|
|
||||||
▼
|
|
||||||
┌─────────────┐
|
|
||||||
│ RS-Warehouse│
|
|
||||||
└─────────────┘
|
|
||||||
Store
|
|
||||||
```
|
|
||||||
|
|
||||||
Together these plugins create a complete automated resource collection and logistics system.
|
|
||||||
|
|
||||||
---
|
|
||||||
|
|
||||||
# Screenshots
|
|
||||||
|
|
||||||
### Main Menu
|
|
||||||
|
|
||||||
*Coming Soon*
|
|
||||||
|
|
||||||
### Mob Stand Interface
|
|
||||||
|
|
||||||
*Coming Soon*
|
|
||||||
|
|
||||||
### Administrative Menu
|
|
||||||
|
|
||||||
*Coming Soon*
|
|
||||||
|
|
||||||
### In-World Mob Stand
|
|
||||||
|
|
||||||
*Coming Soon*
|
|
||||||
|
|
||||||
---
|
|
||||||
|
|
||||||
# Installation
|
|
||||||
|
|
||||||
1. Download the latest release.
|
|
||||||
2. Place the jar into your server's `plugins` folder.
|
|
||||||
3. Restart the server.
|
|
||||||
4. Configure settings as desired.
|
|
||||||
5. Convert an Armor Stand into a Mob Stand.
|
|
||||||
6. Enjoy automated mob management.
|
|
||||||
|
|
||||||
---
|
|
||||||
|
|
||||||
# Performance
|
|
||||||
|
|
||||||
RS-MobStand was designed with long-term server operation in mind.
|
|
||||||
|
|
||||||
Features include:
|
|
||||||
|
|
||||||
* YAML persistence
|
|
||||||
* Chunk-safe processing
|
|
||||||
* Efficient task management
|
|
||||||
* Optimized stand handling
|
|
||||||
* Minimal server overhead
|
|
||||||
|
|
||||||
---
|
|
||||||
|
|
||||||
# Development Status
|
|
||||||
|
|
||||||
| Component | Status |
|
|
||||||
| -------------------- | ---------- |
|
|
||||||
| Core System | ✅ Complete |
|
|
||||||
| GUI System | ✅ Complete |
|
|
||||||
| YAML Storage | ✅ Complete |
|
|
||||||
| Administrative Tools | ✅ Complete |
|
|
||||||
| Optimization | ✅ Complete |
|
|
||||||
| Public Release | 🚧 Pending |
|
|
||||||
|
|
||||||
---
|
|
||||||
|
|
||||||
# Contributors
|
|
||||||
|
|
||||||
### Big Pappa
|
|
||||||
|
|
||||||
Project Creator
|
|
||||||
Founder of RSScripting
|
|
||||||
|
|
||||||
### Atlas
|
|
||||||
|
|
||||||
Architecture, Design & Development Support
|
|
||||||
|
|
||||||
---
|
|
||||||
|
|
||||||
# Support
|
|
||||||
|
|
||||||
If you encounter a bug or have a feature request, please open an issue in the GitHub repository.
|
|
||||||
|
|
||||||
---
|
|
||||||
|
|
||||||
# License
|
|
||||||
|
|
||||||
# License
|
|
||||||
|
|
||||||
This project is licensed under the MIT License.
|
|
||||||
|
|
||||||
See the LICENSE file for details.
|
|
||||||
|
|
||||||
---
|
|
||||||
|
|
||||||
<p align="center">
|
|
||||||
Built by RSScripting
|
|
||||||
</p>
|
|
||||||
|
|
||||||
<p align="center">
|
|
||||||
Generate • Collect • Transport • Store
|
|
||||||
</p>
|
|
||||||
Reference in new issue
Block a user