1.0.0
Documentation Update
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@@ -18,57 +18,57 @@ guide first.
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---
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---
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## Step 1 - Place a Chest
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## Step 1 - Convert A Chest
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Place a normal chest anywhere in the world.
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Place a normal chest anywhere in the world. Then with a stick in your hand SNEAK and strike the chest
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with the chest. This will open the *Conversion* Menu.
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📷 Screenshot
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📷 Screenshot
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---
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## Step 2 - Open the Chest
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Open the chest.
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📷 Screenshot
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---
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---
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## Step 3 - Convert the Chest
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## Step 3 - Convert the Chest
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Use the Warehouse administration menu to convert the chest into a Warehouse Chest.
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In the *Conversion* menu pick up the *Crafting Table*. The action will be cancelled and the chest will
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be converted.
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**NOTE:** Warehouse chests cannot be broken or damaged. To pick one up, you will need to convert
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it back into a normal chest.
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📷 Screenshot
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📷 Screenshot
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---
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---
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## Step 4 - Verify the Chest
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## Step 3A - *Main Chest Menu*
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There are 3 options in this menu. Picking up the item triggers the next action.
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1. Composter. This Will convert the chest back into a standard chest.
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2. Command Block. This will open the chest *Administration Menu*
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3. Book Shelf. This will open the *Warehouse Category Menu*.
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Verify the chest has successfully become a Warehouse Chest.
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📷 Screenshot
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📷 Screenshot
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---
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## Step 5 - Open the Warehouse
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## Step 4 - Open the Warehouse
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Open the Warehouse Chest.
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Click on the *Book Shelf*. to open the *Warehouse Category Menu*. If you have
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not created any categories yet you will only see 2 options in this menu. You can find
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The warehouse browser should appear.
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a fully organized and populated warehouse file in the *[Extras Folder](../Blank%20Pages/Extras%20Folder.md)* of the plugin.
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1. Hopper. This is your [Auto-Deposit](../Blank%20Pages/Auto-Deposit.md) section.
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2. Chest. This is the [Unassigned Category](../Side%20Pages/Unassigned%20Category.md) section.
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📷 Screenshot
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📷 Screenshot
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---
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## Finished
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## Finished
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Your warehouse is now ready for organization.
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You
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Continue with
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[Categories](../Categories.md).
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---
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---
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⬅️ Previous: [Installation & Setup](2.%20Installation-&-Setup.md)
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⬅️ Previous: [Installation & Setup](2.%20Installation-&-Setup.md)
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➡️ Next: [Categories](../Categories.md)
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➡️ Next: [Categories](../Blank%20Pages/Categories.md)
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Whitespace-only changes.
@@ -34,4 +34,4 @@ Please use the repository's **Issues** page.
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---
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⬅️ Previous: [Configuration](../Configuration.md)
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⬅️ Previous: [Configuration](Configuration.md)
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Whitespace-only changes.
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Whitespace-only changes.
@@ -0,0 +1,55 @@
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# The UnCategorized Category
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The **UnCategorized** category is where RS-Warehouse places items that have been discovered by the warehouse but have not yet been assigned to another category.
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This allows items to be added to the warehouse immediately without requiring an administrator to organize every item first.
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> **NOTE:** The UnCategorized category is intended to be a temporary holding area for items that have not yet been organized.
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> This category can be enable and disabled in the plugins config.yml file. It is enabled by default.
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---
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## How Items Become UnCategorized
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When an item is deposited into the warehouse, RS-Warehouse checks whether the item has been assigned to a category.
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If the item has not been assigned to a category, it is placed in the **UnCategorized** category.
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This means you can continue adding items to the warehouse without having to stop and organize each new item as it is discovered.
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---
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## Viewing UnCategorized Items
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Open the Warehouse and select the **UnCategorized** category.
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The category will display the items that have not yet been assigned to another category. These items can be withdrawn
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just like any other item and even deposited. They can be moved by an admin into a *Category* or *SubCategory* by any
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admin.
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📷 Screenshot
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---
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## Keeping the Warehouse Organized
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The UnCategorized category makes it possible to build your warehouse inventory first and organize it later.
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For example, you may discover several new items while playing:
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1. Deposit the items into the Warehouse.
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2. The items are automatically placed in **UnCategorized** if they have not yet been categorized.
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3. Continue using the warehouse normally.
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4. When convenient, open **UnCategorized**.
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5. Move the items into their appropriate categories.
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This allows the warehouse to remain usable without requiring constant administrative organization.
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> **IMPORTANT:** Items in Unassigned are still part of the warehouse inventory. Unassigned simply means that they have not yet been organized into a specific category.
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---
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## Finished
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Once an item has been moved to its appropriate category, it will appear there instead of in Unassigned.
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