1.9 KiB
Leave Alive Settings
The Leave Alive setting determines how many matching mobs should remain alive within a Mob Stand's operating area.
This allows players to automate mob management while still maintaining a breeding population, display mobs, or farm infrastructure.
What Leave Alive Does
When a Mob Stand processes matching mobs, it will stop once the configured number of mobs remains.
Example:
Leave Alive: 5
Current matching mobs:
15 Cows
Result:
10 Cows Processed
5 Cows Remain Alive
Why Use Leave Alive?
Leave Alive gives you greater control over your farms.
Common uses include:
- Maintaining breeding stock
- Preventing complete farm depletion
- Keeping decorative mobs alive
- Controlling resource production rates
Setting Leave Alive
Open:
Main Menu
↓
Leave Alive
Adjust the value to the desired amount.
The Mob Stand will automatically respect this limit during operation.
Example Configurations
Leave Alive: 0
All matching mobs may be processed.
Best for:
- Resource-only farms
- Maximum production
Leave Alive: 2
Always leave two matching mobs alive.
Best for:
- Basic breeding farms
- Simple population maintenance
Leave Alive: 10
Maintain a larger breeding population.
Best for:
- Large animal farms
- Decorative enclosures
- High-growth breeding systems
Tips
Breeding Farms
A Leave Alive value of 2 or more is recommended.
Decorative Areas
Use a higher Leave Alive value to maintain the desired appearance.
Resource Farms
Use a lower value if maximum production is the goal.
Important Notes
Leave Alive only applies to mobs that match the current filter settings.
If a mob is not included in the filters, it is ignored entirely by the Mob Stand.
Related Pages
- Main Menu
- Radius Settings
- Filters
- Pause and Resume